Based in London, United Kingdom
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Sickly Dove games is a tiny, indie games studio by Laurie James. The studio's first game - Disobedient Sheep - was developed around a full-time career in software engineering (laterly in the games industry) between 2017 and 2020, with the ocasional help of some wonderful freelance friends. It was released on Steam in April 2020. In January 2021, Big Pixel Studios - the company Laurie was working at shut down, making all employees redundant. Since then, he's been working freelance in the industry, helping out here and there.
Like many programmers, Laurie started learning how to code to make video games. C++ proved to be way too complicated, and instead created several custom maps for Unreal Tournament and Portal, using UnrealED and Hammer. Many years, two Computer Science degrees and a couple jobs later, the gamedev itch led to a small indiegame side-project - Disobedient Sheep...Recently...
Disobedient Sheep was launched April 2020! Since then, we've worked freelance on Scribblescape's This is Reality, Miracle Tea Studios' Alula, and on unnanounced projcts at Pixion Games. Something new is on the way...
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