Based in London, United Kingdom
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SicklyDove is a tiny, spare-time indie game studio by Laurie James, game server progammer at Big Pixel Studios. Together with the help of some wonderful freelance-friends, the last two-years have been spent on development of Disobedient Sheep - a sheep-herding party game releasing on Steam April 15 2020.
Like many (most?) programmers, Laurie started learning how to code to make video games. When C++ proved to be way too difficult, He picked up some mapping tools and got those game design kicks making custom maps for Unreal Tournament and Portal. Several years, two a Computer Sciences degrees, and two jobs later, the gamedev itch led to a small indiegame side-project - Disobedient Sheep...Recently...
Since March '17, we've been working evenings, weekends and lunchbreaks on our first game - Disobedient Sheep - a local-multiplayer sheep-herding party game.
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